Daikatana [Gameplay #2]

  • 3
For the involuntarily period-hopping heroes of Daikatana, time is a curse which keeps their evil antagonist Kage Mishima just out of reach. For Daikatana the game, by contrast, the passage of time is actually more of a blessing. In the year 2000, John Romero's incredibly hyped-up new shooter was lambasted for archaic-looking graphics, stupid design decisions and simplistic gameplay. In 2014, however, it's a bit hard to see Daikatana as anything else than a ca. 1998-2002 era shooter which is totally play
Replies • 0