Summon the Blood-Soaked Spirit of Retro Shooters in Prodeus – v1.0 Out Today!
Looking for some pure, classic FPS chaos with a healthy injection of modern flair? The officially official Version 1.0 of Bounding Box Software’s brutal, bombastic boomer shooter Prodeus launches today!
Kickstarted in March 2019 and launched in Early Access in November 2020, Prodeus channels the blood-soaked spirit of FPSes of old—think shotguns, blue keycards, deathmatch arenas, and legendary LAN parties—and infuses it with a jolt of modern technology.
That means an aesthetic mix of high-quality 3D art and retro rendering techniques, and plenty of over-the-top visual effects. Explosions of lo-fi pixels and hi-tech particle effects fill the screen as you clash against the Prodeans and forces of Chaos, and buckets of blood and gore paint the walls red courtesy of a delightfully demented dismemberment system.
Prodeus features a hand-crafted campaign from industry FPS veterans, along with multiplayer play drawing on classic modes. You can take on the campaign solo or in 4-player co-op, and dive into the fray in 16-player Deathmatch, Team Deathmatch, CTF, and more.
PC players can take things to the next level by making their own maps using the game’s easy-to-use editor—then upload them to be discovered in the community map browser, where the community can find some new fragging grounds. (There are already some sick levels out there, too, since people have been forging maps since prior to today’s v1.0 release.)
And of course, as with any good Boomer Shooter with abominable monsters from unspeakable places, the game also features an appropriately metal soundtrack—this one from retro FPS composer Andrew Hulshult —that dynamically changes gears to accompany your shotgun blasts and rocket fire.