Beyond Good and Evil 2 through the first gameplay promises what No Man's Sky didn`t achieved

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Beyond Good and Evil 2 has been through a few burst days since the sudden appearance at E3, and now to the first gameplay of the game that we've been waiting for already ten years. But, we will have to wait a lot more, because up to now a technology that would allow the game at all was prepared, and the real development of the game itself is in just the beginning and looks very ambitious, perhaps too much for some.

The main designer and creator of the series, Michel Ancel showed us the gameplay to introduce us to his new engine and the key idea is that the size is very important. Even though we will start the game without anything, we will get our spaceship, which we will later be able to park into its new twenty times bigger spaceship, and it will all be fully explored inside and controlled from outside.

Ancel provides an example of how the missions can work and says we can accept the pizza delivery job on one such huge 400 meter boat and then explore it from the inside. There we found out that the ship is launching slavery, so when we return to the city we can spread rumors and discuss with other characters about it and it will trigger us new missions and changes in the world.

A smooth movement from the surface of the planet to the vast universe with even larger planets and back to the surface is shown then the space bodies are really playing their role and the planets are revolving around the sun causing day and night. Technology is also capable of altering the planets if we say the asteroid hits the planet even though it is not confirmed what is the possibility for this to unscripted occurs.

 

Tagged with: Space Games, New Games, Open World Games

Replies • 112





Interstellar

After all false starts with a sequel, it was a nice surprise to finally see it happening.



Planetary

This game has made wow voice, at e3 we'll see how it goes