The 2001 Unreal Engine version of Duke Nukem Forever was 90% complete

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Duke Nukem Forever was a huge disappointment for a lot of Duke Nukem fans. However, there was a version that impressed everyone back in 2001. That version of Duke Nukem Forever was powered by Unreal Engine and was meant to be a more serious/dark game. And according to Frederik Schreiber, VP at 3DRealms, that version is 90% complete.

As Frederik Schreiber claimed, this 2001 version packs 14-16 hours of gameplay and it played partly as an RPG in terms of goals. Players basically had Mission Objectives on their HUD and they could activate them, like quests. Furthermore, you also had an inventory with ID badges, keycards, etc.

In Duke Nukem Forever 2001, players meet and save NPCs, solve puzzles, and try and solve the mystery of what’s going on. Then they meet the infected EDF who’s attacking them and the story evolves from there.

Now what’s interesting here is that 3D Realms would like to release this 2001 version of Duke Nukem Forever, however, it appears that this may never happen due to licensing issues. Currently, Gearbox owns the rights of the Duke Nukem IP and in a Twitter exchange with Randy Pitchford back in April 2017, the CEO of Gearbox claimed that they could offer a license to 3D Realms, however, nothing has happened since then.

Replies • 255
Planetary

That's too bad that this game never released. Maybe it not would be a best game, but in those days everyone knew Duke.It could be a top seller. 


RockNRolla

What prevents sell it in the early access? Most likely words about 90% of readiness are strongly embellished.


Interstellar

Very wonderful, I always look with interest new materials.



Galactic

Would be interesting to really see how accurate the "90% finished" statement is. But probably (like way too often) licencing will be in the way of it ever getting out.


Solar

For developers it's always either “impossible” or “almost done” (until they discover something game-breaking), so there's no telling what those 90% actually mean until we see it for ourselves.

This game had such troubled past…



Hopkinsville goblin

Still more percentage than most of the games going in alpha/beta these days.